Ork Pop also have been increased.īloodthirster and Daemon Prince health and damage improved dramatically.īloodthirster does not loose his health when not in combat.īloodthirster now does not require Chaos Projectiles research. Squad and Support caps have been increased. Quick-Start resources for each race (except Necrons) have been changed to 10000 req, 5000 pow.Īrmy Painter now shows-off all units for all races. Super unit healths and damages have been improved.Some have more, some have less(balancing issues). Wargear mod descriptions are from campaign and a bit from me.Ĭhanged available deploy slots on buildings capable of teleporting,summoning units. Go in Game Manager and select Annihilation. To uninstall just delete the Annihilation_Mod folder and AAAAAAAA.module, Annihilation.module, WXPMod_DCMod.dll files. Quote:If you want to include this mod in your,DO IT, im glad that its being used:Quote Like in campaign, but this mod makes wargear available in skirmish. TheClone's wargear mod allows you to gear up primary commander for each race. I have included TheClone's wargear mod, and a bit edited it so that researches contain description.įor those who don't know. Mod is for Dawn of War: Dark Crusade ONLY! READ THE README IF U WANT TO KNOW WHAT THIS MOD EXCATLY DOES I personally did not make this mod at all, and all credit is due to Balnazzar and TheClone, and if i missed anyone, they should be in the readme. increases caps, adds a few new units, and over all increases replayability This is the Annihilation Mod (version 11.2) for Dawn of War: dark crusade, for use ONLY for Dark Crusade.
Dawn of War: Dark Crusade - Annihilation Mod v11.2